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  This is where I will share my thoughts and opinions. it might not look like much now but there's more to come. The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.

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Designing Levels

Our latest assignment tasked us with creating three fully fleshed out levels that we could theoretically make in Unity if given the time...

Putting the Pedal to the Medal and Pencil to Paper

Drawing with traditional mediums has always been a fascination of mine. The care artists put into shading and making things appear...

Trial and Error

Recently, we were asked to write scripts that came together to make a game with a health bar, enemies, and more. A task that proved...

Learning C#

Since I joined game design, coding has seemed like a legend. It was always "we'll learn how to code eventually", but now it has finally...

Designing a Board Game

As you can probably gather from the new content on the Game Art and Design PBM page, we were recently tasked with creating professional...

Exploring the Pre-production Process

Going through a realistic rendition of what creating a game would be like in the industry has been a very illuminating experience. I knew...

Creating Our First Game in Unity

After learning the fundamentals of the software, we were tasked with creating a simple game that followed a given prompt. I was confused...

Tackling Unit One

During Unit One, we prioritized learning about the game industry and how it's evolved. While we had done units similar to this one in...

Nearing the End

With the end of the year quickly approaching, I've got my hands full with assignments in and out of this class but it's hard to believe...

Working with Cameras

We've entered our final unit for the year, and it's all about using cameras in 3D Studio Max. I was worried the subject wouldn't be super...

Working with Lights & Shadows

Now that we've started learning how to light a scene I've realized that it's an important part of the process that I overlooked before. I...

Wrapping up UVW mapping

At the start of this unit I was worried about the amount of work that would go into UVW wrapping. While the projects were laborious, I...

Mapping and Textures

I always wondered how UVW maps worked because when you look into the files of a game you can find all the complex texture maps. I don't...

Reflecting on Quarantine

One of our most recent assignments had us reflect on our experiences in quarantine and create an artwork based on the positive aspects of...

Wrapping Up Unit Two

We're halfway through the school year, and I feel like I've already really improved in 3D modeling. Now that we've covered the basics,...

Even More New Mediums

Over the holidays, I was given a large pack of acrylic paints, and I've enjoyed using them. My knowledge on acrylic paint was based...

Balancing Art and School

I have recently attempted creating an art based social media profile and I'm starting to understand why all my favorite online artists...

A Change in Opinion

As I have stated before on this page, 3D modeling is not my forte and, I was somewhat dreading this year because that's all we're doing....

Learning 3Dstudio Max Techniques

As we start learning all the basic techniques of block modeling, compound objects, and so on, new challenges start presenting themselves....

My Work on Inktober

While this doesn't directly correlate to a DDA II project or subject, it is relevant to my skills in both digital and hand drawing so I...

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