Going through a realistic rendition of what creating a game would be like in the industry has been a very illuminating experience. I knew a solid plan was important but I was unaware that that plan evolved throughout the process instead of a new one being created. Creating all the concept art was a challenge but it did force me to make decisions I hadn't and I think it was very helpful in getting me to form an idea for the themes I wanted to convey. Despite our plans about prototyping changing I look forward to the possibilities that come with working more on this idea.
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